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Retargeter 5.0

Faceware Brings DC Heroes and Villains to Life in Injustice 2

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NetherRealm Studios’ Injustice 2, the action-packed sequel to 2013’s Injustice: Gods Among Us, releases today.

The game is already earning accolades for its top notch facial animation, created with Faceware’s award-winning facial motion capture hardware and software solutions including the Faceware ProHD Headcam System and Analyzer 3.0 and Retargeter 5.0 software.

As gaming industry media outlet Kokatu’s Senior Editor notes:

Just as bad animation can severely cripple a video game’s ability to tell a compelling story, good animation draws the viewer into the narrative, adding emotion and nuance. Injustice 2 has very, very good animation.

Using Faceware’s hardware and software solutions, NetherRealm Studios was able to quickly capture high quality facial motion capture data on set and use the resulting data in Analyzer 3.0 and Retargeter 5.0 to create the vaunted facial animation for Injustice 2.

VP of Business Development Peter Busch explains:

Our facial recognition technology is able to capture a great deal of nuances from the brows, to the eyes, nose, cheeks, and mouth by tracking textures and features, rather limiting the quality of the data by tracking points of the face, in order to create highly detailed output. This enables our software to handle anything from stylized to photo-real characters. Together with other features like timecode support, capture, trimming, pose libraries, and a technological core drawing from over 10,000 minutes of facial performance data and users in almost 50 countries, Analyzer and Retargeter are the most powerful tools available for facial animation. Our decades of facial motion capture technology research and experience has created a streamlined and flexible workflow – one that enables teams to scale and create high-quality, high-volume animation, all while staying within budget and maximizing artists’ creative control.

For more information, visit: https://www.injustice.com/

Faceware Tech Applauds Atlanta Sci-Fi Film Festival Winners

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Faceware Technologies is proud to support artists in their creativity, ingenuity and boundary-pushing capabilities. To that end we are honored to be a part of the Atlanta Sci-fi Film Festival presented by the Multicultural Sci-fi Organization (MCSFO)
Our sponsorship of the event included prize packages for the 1st and 2nd place winners of the Best CGI Sci-fi Shorts.

 

1st Place – DIMA FEDOTOV – Last Day of War

Last Day_TNA

Film Description:

Part 2 of the “Last Day of War”- The last war broke out. All the people are dead, but the machines continue dutifully to follow orders. The automatic base machines begin fueling and charging the weapons of last surviving bomber preparing it to drop bombs on the dead enemy city. This happens until the last echo of mankind subsides completely. Then comes a new era in which there is no place for us.

View The Award Winning Film

Prize package from Faceware Technologies:

For his 1st place win, Dima Fedotov will receive one license each of Analyzer 3.0 Studio Plus and Retargeter 5.0 Studio Plus.
(Either local or server licenses. Server licenses valued at $13,490. Local licenses valued at $8,990.)

 

2nd Place – ALEXI SHULGA – Autonomous

Thumbnail_Autonomous

Film Description:

“Autonomous”, a CGI sci-fi animated short…We follow the journey of F.R.E.D. the recon droid`s last order as he sets across a barren world of wrecks and autonomous weapons. Autonomous started out as a proof of concept for a bigger story and completed as a free time project during 2 years by a team of 2 people based in Estonia.

Credits:

  • Aleksei Shulga– director, modeling, shading, vfx, compositing
  • Mihhail Kohtov -rig, animation, sfx and sound design
  • Music by http://moderncrusader.net/

View The Award Winning Film

Prize Package from Faceware Technologies:

Aleksei Shulga will receive one license each of Analyzer 3.0 Studio and Retargeter 5.0 Studio.
(Either local or server licenses. Server licenses valued at $4,490. Local licenses valued at $2,990.