What is Faceware Live?
Faceware Live is best in class markerless, realtime facial motion capture software made for today’s animation professionals. Live produces facial animation in realtime by automatically tracking a performer’s face and instantly applying that performance to a custom character.
What is it Used For?
With the latest advancements in face tracking technology, Faceware Live enables anyone to perform as any character in realtime using a quick and simple one-click calibration process with a single camera (no depth required).
How Does it Work?
Live is primarily for live broadcast events, instant content creation, and pre-visualization. However the nature of the software has endless possibilities.
Free 30 Day Trial
What’s New for Live 2.5?
Upgrades to Version 2.5 Include:
-Advancements to Face Tracking Technology – Face tracking is even more stable than before, and better able to detect different types of faces (different skin tones, heavy facial hair, glasses, etc) in different lighting conditions. Once detected, Live 2.5 captures 180 degrees of motion with significantly less jitter than before.
-New Animation Tuning Workflow – Animators can customize the live streaming animation to amplify or suppress a specific motion, such as an eyebrow raise or smile. These fine tune adjustments are done on a pose by pose basis. Those animations (and all settings) can be saved to a profile. Animators can even isolate controls to pinpoint certain areas of the face that require extra attention. Lastly, Animators can simulate data without need for a live camera feed, which significantly helps in the character setup process.
-Command Line Calibration – Animators can now trigger the calibration and toggle via command-line for improved automation in your setup.
-Animation Preview Characters – Live 2.5 now includes animation preview characters, which animators can use to determine how certain types of motions might look on various facial structures.
Nearly 20 other improvements have also been included in this upgrade.
Need Animation Instantly?
Live Gets You There in Realtime
The key benefit of Faceware Live is the ability to produce live and interactive facial animation in realtime. Using patented computer-vision technology and techniques, Faceware Live automatically tracks video of a performer’s face to stream realtime animation onto your character in the display environment of your choice, including Autodesk MotionBuilder, Unity and Unreal.
Faceware embraces the changing dynamics of how content is created. With Faceware Live, create live characters for broadcast and interactive events, or empower your actors and directors to see their digital performances on-set.
One-Second Calibration on Any Face
An Exclusive Feature in Live
A unique feature in Faceware Live is the ability to calibrate any performer in one second. There is no need for a lengthy range of motion or complex character setup process. With Faceware Live you are running in one second or less – ensuring stability and flexibility in the demands of realtime content creation.
Your performer will make a single “neutral” expression and with a one button click, you are calibrated in one second. Faceware Live is powered by exclusive Image Metrics LiveDriver consumer-grade technology – meaning it will work in nearly any lighting condition with any performer.
Stream Multiple Characters Easily
Drive as Many Characters as You Like for Days on End
With no inherent limitations to the amount of characters you can drive with Live, the sky’s the limit for creative production. You can have multiple characters interacting with each other in front of a live studio audience, pre-viz complex sequences with all characters at once, or rapidly animate entire scenes.
Faceware Live is built on powerful technology that has been developed over 15 years of research and development. This focused development effort allows our technology to be rock solid, robust, and most importantly, stable.
Unreal Engine, Unity, MotionBuilder, Completely Open Protocol
Create Your Content in the Product of Your Choice
Many products can only create content in a proprietary tool-set, not Faceware Live. We let our Server application do the heavy lifting to track and solve your facial performance. The Server application then streams data via open protocol to any receiving source, including our device for MotionBuilder and plug-ins for Unreal and Unity.