Live 2.5 is Coming Soon! Huge Update with New Features!
As seen at GDC 2017, Live 2.5 is coming soon and contains new technology and significantly improved tracking! Our target to make this available to you is April/May 2017. We’ll send out a newsletter and update the website when this new and improved version is available.
What Does Live Do?
Live is markerless, real-time facial motion capture software. It converts live video into facial motion data which can be applied to a character instantly.
How it Works
Exclusive Image Metrics LiveDriver technology enables anyone to perform as any character in realtime with a one-click calibration process.
Who can use it?
Live is primarily for live broadcast events, instant content creation, and pre-visualization. However the nature of the software has endless possibilities.
Need animation instantly?
Live gets you there in realtime.
The key benefit of Faceware Live is the ability to produce facial animation in realtime. Using patented computer-vision technology and techniques, Faceware Live automatically tracks video of a performers face to stream realtime animation into the display environment of your choice, including Autodesk MotionBuilder and Unity.
Produce live and interactive animation in realtime. We embrace the changing dynamics of how content is created; with Faceware Live produce animation instantly, create live broadcast events, or empower your actors and directors to see their digital performances on-set.
An exclusive feature in Live.
A unique feature in Faceware Live is the ability to calibrate any performer in one second. There is no need for a lengthy range of motion or complex character setup process. With Faceware Live you are running in one second or less—ensuring stability and flexibility in the demands of realtime content creation.
Your performer will make a single “neutral” expression and with one button click, you are calibrated in one second. Faceware Live is powered by Image Metrics Live Driver consumer-grade technology—meaning it will work in nearly any lighting condition with any performer.
Stream Multiple Characters Easily
Drive as many characters as you like for days on end.
With no inherent limitations to the amount of characters you can drive with Live, the sky’s the limit for creative production. You can have multiple characters interacting with each other in front of a live studio audience, pre-viz complex sequences with all characters at once, or rapidly animate entire scenes.
Faceware Live is built on powerful technology that has been developed over 15 years of research and development. This focused development effort allows our technology to be rock solid, robust, and most importantly, stable
Unreal Engine, Unity, MotionBuilder, OpenProtocol
Create your content in the product of your choice.
Many products can only create content in a proprietary tool-set, not Faceware Live. We let our Server application do the heavy lifting to track and solve your facial performance. The Server application then streams data via open protocol to any receiving source, including our device for MotionBuilder and plug-ins for Unreal and Unity.