Countdown to Halloween ’17 Part II – Gaming Frights and Fantasy With Faceware Realism

By October 30, 2017News

If the characters in your gaming experience haunt your mind, visit you in your nightmare and cause you to stay awake with your lights on – we’re thrilled to be a part of that digital fright!

Faceware software, allows gaming developers to achieve higher quality animation at unprecedented turnarounds, taking your gaming into the next level of realism. Here’s a quick summation of how the software works to create those characters you love, and love to hate!

  • Analyzer is ultra high-fidelity, marker-less facial motion tracking software. It converts video of an actor’s facial performance into facial motion tracking data that is used in Faceware Retargeter to create high-quality facial animation.
  • Retargeter is a plug-in to Maya, MotionBuilder, and 3DS Max that applies the facial motion capture data from Analyzer to a character. It allows you to take the high-fidelity tracking data you’ve acquired in Analyzer and retarget it into animation.

Check out Part II of our Halloween countdown looking deep into space. Who is out there – and are they friend or foe?

Destiny 2

DOOM

Call of Duty: Infinite Warfare

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